Voice #2 is a collaboration with media artist Carl Emil Carlsen, Sixth Sensor.
By the use of the computer engine, Unity 3D different audio features have been utilized for a parametric setup, and input to several coherent and interrelated geometries forming a whole using simple rules.
To extract the audio features from the voice the software Max msp has been utilized.
The overall shape consists of two spirals defined by two kinds of geometries. Furthermore the two spirals are connected by cylinders.
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